#Renderer Hangs
Hello,
I'm diligently working my way through the 3ds3 tutorials. While
playing around with tutorial #2 (adding and changing lights, materials etc.) I
rendered several scenes to the buffer when suddenly the renderer hung. I would
choose Render View, then choose the Camera viewport. The "Rendering In
Progress" box would appear, and just when it said "Preparing Mesh" it would
hang. I could press ESC and get back to the 3d Editor or anything else, but
anytime I tried to render, the same thing would happen.
Would this be a memory problem? I didn't think so since I'm just
rendering one fairly simple image and have rendered some of the more complex
scenes that come with 3ds with no problem. I'm running 3ds on a 486\66 with
12 MB of RAM.
Thanks,
HH