Real 3D v2
I've been using Real 3D for a while so I'll give you some of my
impressions.
First, Real 3D is a ray tracer only. No scanline rendering here. :^) AS
such it's got a reputation for being slow. While it is a bit slow when
doing maximum quality renders so is Imagine. If you want to do test
renders or a bit lower quality anims (scanline quality) the speed is quite
reasonable. At the higher quality render settings the results are as good
as anything I've seen from Imagine or LightWave and the images don't
require the endless test renders that Imagine seems to require to get nice
results.
Now the bad news:
There are a lot of very advanced features and that makes for a pretty
steep learning curve. It does things a lot different than the competition
so experienced animators will have to unlearn some things. New users may
actually have an easier time with it because they're not used to doing
things the way the other guys do them.
The interface is a bit confusing and could use some work but the program
can be easily configured by the user to suit your preferences.
The manual contains a lot of information but it takes some effort to dig
it out. (kind of like the Imagine manual) It could also use more tutorials
but apparently the tech support fellow is working on some. The more
advanced features like gravity and collision detection seem pretty
confusing to me but I have to admit that I haven't put much time into
learning them. I've been concentrating on learning how to do nice still
renders.
If you're willing to invest the time learning it Real 3D is an incredibly
powerful program, but I'd recommend havine someone demo the program for
you before you buy it.
Any specific questions about it?