#Now DISINT.AXP fails!
06-Sep-93 09:35:38
Sb: #56260-#Now DISINT.AXP fails!
Fm: Marion K. Marks 70700,2777
To: Yost Group 76702,413
I DID try all of that. My boss doesn't like big CompuServe bills, so I
spent HOURS trying EVERYTHING _before_ I posted here. I've had Boxed
Object selected from the very beginning (I do know the difference), and had
Initial Velocity set to 100, Falloff set to 0, Deceleration set to 0,
Gravity set to 1, Bounce to 10, Start Frame to 150, Unite to 0, Hold to 0,
End to 150 (the total animation is 300 frames, and I wanted Disintegrate to
take place over the second half), etc. The Box is twice the linear size of
the Object in all three dimensions. I changed ALL of those parameters in
all possible combinations over the five HOURS I spent Saturday (which was
supposed to be a day off for me) trying to get it to work. But even with
zero velocity, the Gravity setting _alone_ should have caused the particles
to FALL. They didn't even do THAT!! They just HUNG there in the air and
SHRANK!! They didn't even WOBBLE despite a non-zero Min. Chaos setting!
HEEEELLLLLPPPP!!!!