Lighting
>> and in some cases, when you need a homogene lighted surface use a
selfilluminated material. Save a lot of work.<<
Good idea! Believe it or not, I just recently started using the %slider on
the texture maps in coordination with self-illuminating materials. I'd
always hated that you couldn't adjust the brightness, but now I find out
you can, so I've been using them more often.
John Tissavary (La Luna cie)