#Changing a Cel's palette
How can you make an object in a scene use a specific ramp of colors? I have a
block of wood — in a scene the palette colors are scattered through the
complete palette. I isolate those colors and build a palette cluster. I now
create a cel from the wood which I want to use in another image. I also copy
the cluster to the palette of the new image. But how do I make the cel of wood
use the new cluster I move to the new palette. In other words if the wood was
using color #35 previously and color #35 is now color number #116, how do I
make the cel make that change to its palette?
Judy