CompuServe Messages

Special Effects for TV

    27-Jan-94 16:55:11
Fm: Jonas Ruikis [ADESK] 73172,1351
To: Nik Grant [adesk] 70421,76
<< GAry responded earlier with this >> I'm glad to hear about the succesful TV work you've been doing with 3DSr3 and the IPAS routines. How about submitting some of that to us for our NAB demo reel? (have you seen my msg 79006 about that?) Here are some comments to your questions: Re tracing… the image won't rescale when using the proxy if you've got the BKGND-PRESERVE-RATIO switch on in the System Options dialog (and/or 3DS.SET file). Try it… works great. >>When I render the image I need to put it on the scene accurately so >>there are no hits and It looks realistic. I'm not sure what you mean by "hits". Please elaborate. >>Any hints on Tessellating the objecting, the object needs to become >>very small pieces or chunks. I use edge tessallation with a value of 0 for that kind of stuff. Just do it once (ideally). >>Any hints on exploding the object using the explode routine I >>need to explode the object outward like a real explosion. There are some example files on the IPAS Disk#4 that show how to explode outware like explosions. Best to learn from those. Good luck and have fun! – G