CompuServe Messages

#3DS/DXF to LightWave 3.0

    07-Sep-93 15:23:37
Sb: #3DS/DXF to LightWave 3.0
Fm: Mike Reed 75250,1456
To: All
My friend is sure that 3DS is better than the toaster ever will be. He just got it and it comes with a multitude of sample scenes, objects and textures. He was able to create some pretty neat stuff really fast. I was able to show him the excellent quality of the toaster renders, but he laughed and said, that I could not even produce a decent human figure. (3DS comes with one!). He gave me the .DXF formatted human figure, and I loaded it into layout. His chuckles still haunt me. The import from .DXF seemed poor at the very best. I seem to have lost most of the polys that make up the surfaces and only got some lines that sort of look human like. Many of the lines originate at 0,0,0 and cause a major mess-up. Any help from the pros putting my friend in his correct place (worshipping the toaster God!) would be cool.