CompuServe Messages

#Bubble3D specs.

    28-Jan-94 22:01:09
Sb: #79578-#Bubble3D specs.
Fm: Don Hanson 71344,2201
To: CHRIS TRUTY 71213,3056
Bubble3D can take its material from two sources: 1) from the bounding box hosting Bubble3D, so any material you can design will show up. 2) from the source object to be used as the bubbles, so the bubbles can have more than one material if you desire. I guess either case would be user-definable. 🙂 I've never tried to simulate a column of black smoke (been spoiled by the Yost group's smoke) but I guess it could be done: a large number of bubbles, large sized bubbles, fed in from bottom, w/ transparent material applied.