CompuServe Messages

Them Poor SGI rndrs:-(

    02-Sep-94 10:28:30
Fm: David Rhoten 71450,2654
To: Yost Group 76702,413
Done! In fact, I know this guy has also got a copy of the Black & Veatch animations from which Conrad Stoltze's section of the '94 3DS SIG demo reel came, and I think they think it was all done SGI. While the exterior stuff on the tape may have been (HORRIBLE jaggies on the near-horizontal & near-vertical edges — I think B&V has TDI) the interior stuff (Conrad's 3DS work) was crisp & wonderful. Dave (By the way, in the other thread about the spotlight mix-up and crappy 3DS image in PC Graphics & Video, I made reference to crappy images in the article too. Well, I was confused. The article to which I was referring is in the August Computer Graphics World ("Rendering On a Network"). The caption reads "For imagery requiring high-resolution output, animators with game developer Crystal Dynamics use Alia software on SGI workstations. For lower-resolution work, the company relies on 3D Studio running on three networked PCs." The "lower-res" image in question is a 320x200x256 res image that looks like hell, while all the others are nice & crisp (and true-color). Luckily, there are two NICE 3DS images from ArchImage on the last page of the article.)