CompuServe Messages

#3DS render like plotter?

    04-Sep-94 20:36:22
Sb: #3DS render like plotter?
Fm: Carlton Newton 72066,642
To: all
I am trying to get my wireframe renders in 3DS r3 to print out with crispness of a plotter and I need some help. I'm trying to emulate an earlier body of my artwork in which I used a CAD program to output wireframes to a Protracer C size inkjet plotter/printer using HPGL. The plotter's max resolution is 360 dpi and can be configured to print HPGL or Postscript. These earlier drawings were very crisp with clean jet black lines. I used different pen line settings to acheive different line widths and the resulting images looked very graphic, very much like wood block prints with saturated wide black lines. When I render my wire frames materials of varying thicknesses in 3DS I render out to 640X480 gif, tga, or tif; and I take the images into Photostyler to print. I've tried resampling, and resizing, but Pstyler wants to antialias the lines and the edges become fuzzy when they are printed with the Postscript emulation card on the Protracer printer/plotter. Does anyone have any ideas on how to accomplish the look I'm after? Also how does one have 3DS render to a higher resolution than 640×480? I've looked in my vibcfg file and cant call up anything with higher res. Can I set 3DS to output to a plotter that uses HPGL? I'm on a deadline here, and this afternoon while looking up some stuff in the manual I lost an hour reading about some features I didn't know about (g). I gotta stay away from that manual! Seriously though, I saw the section on other drivers for output but didn't really understand it. Any help or suggestions greatly appreciated. Thanks, Carlton