#.gif save in pic res
This is a quick question I've been meaning to ask someone for a long time.
How is the easiest way to draw a texture map in Ani Pro that is SMALLER than
the resolution you are in and save it out as a .GIF ***WITHOUT*** the dead,
black around surrounding your texture being saved too? I know you can set the
size, blah, blah, blah…but isn't there an easier way? I usually just clip
the area as a .CEL and save it as a .CEL, but I've noticed that a lot of people
don't like to deal with .CEL files because nothing besides 3DS and Ani Pro will
read them? Ideas? I see people with odd sized .GIF files all the time, but
never took the time to learn an easy way to save odd sized .GIFs because my
.CEL method works great for me….Thanks
mark