3ds rendering problem
08-Sep-94 20:50:54
Sb: #122881-3ds rendering problem
Fm: M. G. BATCHELOR 71532,1214
To: Philip Aro 74551,221
Gary's gone for a few days, but if I'm hearing you right – this possibly sounds
normal. That is, if one machine has some IPAS stuff, especially Vapor, and only
has 16MB RAM – then you easily could be requiring much more memory to render
(again, especially w/ Vapor), and forcing paging to disk. This alone would
cause rendering to slow down many orders of magnitude without even considering
the sometimes enormous requirements of Vapor.
BILL