CompuServe Messages

Need Killer fast render

    11-Sep-94 12:05:47
Fm: krazy images 72724,3111
To: Steven Thompson 75037,2200
Steven, Dual processor systems could be cool… but they are not that cool when you take into account that 3DS runs on plain old DOS+Extender and doesn't support multiprocessing. I don't know if they are going to support multiprocessing with future operating systems. Chances are that they are going to do it in order to provide with an scalable 3DS that could fit the needs of everyone, from the big production house to the single freelance animator. IMHO 3DS has to be scalable in many other ways: 1) supports for more platforms (why I should buy a dual pentium system when I could get a RISC system with even more FPU and interger power for 1/4 the price? 🙂 IMHO, this is the easiest way of providing scalable power to a software program without entering multiprocessor land -which is not that cool when you think in the technical side of it-. 2) Provide an open architecture for third party companies to release 3D rendering cards -i.e. a card with multiple cheap RISC processors on it- and 3) of course, support for multiple SMP operating systems running in different platforms. Also there is a need for support of realtime 3D technologies, like GLiNT. ana /krazy images