Application/Function ??
12-Sep-94 08:41:51
Sb: #123341-Application/Function ??
Fm: David J. Marks 72172,1036
To: greg 71175,336
>> The idea is to light the painted surface, not to make the entire
>> plastic part light.
I interpret from your description that you are most concerned about how the
light from certain angles reflects off the part and hits a viewing surface. Is
this for some sort of optical comparison?
In any event, what you describe is a ray-trace effect, where each "ray" of
light follows a path from a light source through various reflections and
refractions finally landing somewhere in the field of view. (Purists please
forgive this over-simplified description!)
As it presently stands, 3DS does not have this capability. Michael Bassier
here on the forum is working on a raytrace engine for 3DS that may have some
use in your application.
– Dave