#SunRize 516
10-Sep-94 23:49:13
Sb: #163396-#SunRize 516
Fm: Jim Maddox 74667,2175
To: Dominick J. Fontana 74766,2154
Note that the AD516's hardware is not nearly as versatile as the Amiga's.
For example, altering the playback rate won't change the pitch of the
sound; you only have a certain number of selectable playback rates; and
you can only use one playback rate at a time. (Or at least that's my
experience with the thing. I blew $1200 on one and have yet to make much
use of it — my EVO-9700 doesn't support external control or have a time
code out.)
AD516 may be just dandy for video applications, but I don't think it would
be any good for games ("most, if not all, software" <g>) even if they did
support it. So I don't think it's a viable replacement for an audio
chipset upgrade.
But if the Amiga musicians can do as good as they do with the current
four-channel, 8-bit sound…just think of what it would be like with
16-bit, 8- or 16- or even 32-channel — maybe even MIDI emulation!
Symphony tickets, anyone? 😉
BTW, on some specs for AAA that I saw in Playfield! a while back (can't
vouch for their accuracy), 64kHz playback was mentioned.
– Jim, on AutoPilot!