#NOISE_2.SXP
G. _ "Parity 1 check" Error_ ?????
I was using the setup regarding Animating SXP water in the Inside 3D Studio
Book starting on Page 794 with a few variations. I did not use a grid I
created a polyline circle in the shaper and brought it in to the 3D Editor then
applied the Blue Plastic material and substatuted the NOISE_2.SXP for the
original one. I also had a larger area and used a setting of end offset x,y,z
100, 100, 100 with a size of 100.
Could this be where I am having trouble.?
She locked up so tight it wouldn't even warm boot.
Any Suggestions??
Murph'