WF to Solid model fade?
19-Sep-94 17:44:48
Sb: #124432-WF to Solid model fade?
Fm: yann bertaud 72350,773
To: david W. mennenoh 71561,2343
Sorry,
You are right, the test I did was so low res that it looked like it worked.
When I redid the test last night at higher res, it didn't work. I have another
idea which I tested and which works, basically you use face mapping to get the
effect, the opacity map is a white square (say 100×100 res), which over time
becomes hollow, it works really well. Unfortunately, you can't use the
technique if you already have something mapped or are already using an opacity
map. I haven't tried using it as a mask though.
Some real interesting effects could be done with this technique, if you use
different animated maps.
Anyway, there is always more to learn in 3ds.
Yann