CompuServe Messages

unwanted camera roll

    23-Sep-94 20:34:06
Fm: Paul Kakert 73751,3241
To: Loring Robbins 74734,1320
Loring, I ran into this problem a while back. I had an animation focused around a football stadium. The scene started with the camera directly above the field. I wanted the camera to drop straight down, and as it neared the field, slowly take a path around the entire field (point of view always centered on the middle of the field), then come to rest with great seats on the 50 yard line. As I started it I noticed if I wasn't careful, it was easy to have sporatic camera swings, or rolls. Can't tell you why it happens, but my solution was to make a spline path in the 2D shaper, give it dimension in the lofter, then import it as a path in the keyframer. Then I set the camera to follow the path with the camera target sitting constantly on the middle of the field. 3DS did the rest and I had no more problems. Hope this helps. Paul