#ACAD/3DS interface ??
Is it just me or are others frustrated by the quality of imported meshes from
Acad to 3ds.
There are certain things done better in Acad, precision 3d construction,
radiused filleting of complex solid objects, for example. But so often when
these meshes are brought into Studio, no matter how you weld or smooth, some
faces just refuse to smooth and spoil the whole image. Re-arranging the face
structure (modify edge & collapse) will sometimes improve the shape of a face
(faces with one very small angle causes problems) but never completely solve
the problem.
Objects created entirely in 3ds rarely cause a problem which makes me perform
all sorts of contortions in shaper and lofter to avoid using Acad. This can't
be right. AutoCad is very powerful tool and AutoSurf is largely unused on my
system because I cannot even transfer the simple tutorial surfaces into 3ds and
get perfect smoothing – and that's using AutoVision's new 3ds output!
So tell me. Is it just me, or is it time the two programmes shook hands a bit
more betterer (sp,sic,bg)
JR