Get camera path-lofter
I have been trying out different techniques from Inside 3D Studio and I have
been stumped by importing a camera path from the lofter. I made a spiral
tunnel…4 turns with banking set to off…the tunnel looks great, and the path
looks great, but in the Keyframer, it screws up.
As per your (?) instructions in In.3DS, I created a dummy object, then
did Get Path – Lofter. When I click on the dummy object to import the path
nothing happens. But, if I click on the spiral tunnel, the path is imported
with the first key in the exact center of the structure. I can't move it and if
I try to move the structure to align it with the path both move.
Then I tried clicking on the camera. That imports the path too, but it
is not centered on the tunnel structure, and I can't get them to go together.
The tunnel –get path with your project file from the from the CD works, but I
can't get mine to work. Any ideas?
Thanks, Sanford Ps; I am trying to get the camera and a pair of
headlights on a car to drive down the tunnel alla a parking structure.