#Bones
28-Sep-94 23:26:09
Sb: #125352-#Bones
Fm: Andrew McClary 71234,35
To: Digimation – David Avgik 72320,2042
David,
With R4 of 3DS will you be able to use the IK with the bones?
This would be fantastic! (one note: Leave the functionality to create morph
targets if the user wants. In some instances I often need a mesh and with
IPASs like slice you can't get a mesh except after rendering. This would be a
great modeling tool.)
Do you need any beta test sites. I could really put it through the paces in my
next few projects.
Andrew
Graphic Alchemy Productions, Inc.