#Vertex normals
29-Sep-94 01:16:56
Sb: #126141-#Vertex normals
Fm: David Humpherys 74163,3005
To: Yost Group 76702,413
I'm not talking about face normals, I'm talking about vertex normals. 3ds may
not deal with them.
If one vertex is used in more than one smoothing group, then that vertex has
more than one normal.
I could derive the number of vertex normals by figuring the # of verticies used
by more than one smoothing group then double it, but that's a pain.
Do you have any other suggestions?
thanks