#Scaling SXP's
Anybody know how to get the effects of procedural textures to scale the way
you want? I am using the default units as feet and building 'rooms' of typical
dimensions, 40x60x12 etc. My SXP textures are too large. Should I scale the
structures up, reset the xform, then scale back down? What's the 'normal' way
to do this? Thanks!
Max Elliott
Sibling Interactive