#World Builders
31-Aug-95 16:33:07
Sb: #188107-#World Builders
Fm: Ralph F. Frantz 71534,3133
To: ALAN IGLESIAS 70262,1240
>> How about a non-rendering version that will export to 3DS: …
Now that is what we really need! In my opinion World Builder could be a
very valuable product simply because of the wonderful things that in can do
for creating environments. BUT… in it's present form it is just not
worth much _to me_ (and others I would suspect).
If, as you say, WB was capable of exporting with materials, and mapping
seamlessly to MAX (or even better yet – a core-comp pluged-in World Builder!)
then how could we do without it? It might even be the first plug-in to be
worth that price (IMHO).
PS. I also got the feeling at SigGraph that the developers were entertaining
those thoughts.
>> …but I think I'll jump in anyway!
And we would expect no less! <g>
Ralph