#tempo_dm
Hello,
I've been trying out your Tempo demo for a couple of weeks. My main use of it
would be for architectural fly-bys and walk-thrus. I've been experimenting with
starting out with a uniform velocity path and then trying to vary the velocity
at very precise locations along the path. Let's say I have a circular path
going around a building and decide to slow down at segment AB (say frame 300 to
frame 600 in a 1200 frame animation) to get a longer look at some important
feature. I go to the velocity curve editor and move the points at these frames
but when I check out the results in the preview I find that the resulting
physical position and length of the velocity change don't match the AB segment
where I wanted the slow-down to occur. What strategy is used to make these
align? In the keyframer I could simply double the number of frames within AB
and scale back down to the original number of frames. Can this be achieved as
easily and accurately in the velocity curve editor? Or is more a fine tuning
tool? Is there much trial and error involved in using Tempo?
Thanks in advance for any feedback you can provide. George Sandoval