CompuServe Messages

#Impossible Material!

    30-Aug-95 20:05:55
Fm: David J. Marks 72172,1036
To: REZA DASTMALCHIAN 75500,466
>> This is for a feathered glow effect simulating the Earth's atmosphere and I'm having a very hard time doing it. << I've been successful using transparency fall-off on a sphere for this effect. Try setting New-Subtractive-Transparency=OFF in the 3DS.SET file for the fullest transparency. >> uncertain NT bandwagon. << I think you may be mistaken here. NT seems to be a solid operating system, complete with multi-tasking, multi-threading, long filenames, networking, etc. – Dave