CompuServe Messages

combing flics

    02-Sep-95 13:28:14
Sb: #188747-combing flics
Fm: Kyle J. McKisic 75542,363
To: Daniel B. Douglas 102570,2131
Daniel, Yes, the pallete setting in Vpost matters. Vpost treats the image data in each frame as a truecolor image – any pallete-izing is done when it converts your frames to a flic. If you're going to render two flics, then join them together in VPOST with a custom pallete, you're better off rendering all your frames to TGA's or JPG's, then making IFL's and creating ONE custom pallete and ONE flic for ALL your truecolor image data. Basicly, if your FINAL OUTPUT is going to be some sort of indexed color data (flics, gif's etc.) then work in truecolor right up to the point where you're generating your final flic. If you're creating custom palletes to keep all the colors in certain pallete indexes, or to just allow for Windows static colors, the you're better off editing your 3DS.SET file to change the "FLIC COLORS = " line to equeal 236 or whatever. By doing this, you're letting 3DS create the best possible 236 colors from ALL your 24-bit images – which will produce better results for you. -Kyle