#Human Eye Perspective?
I wonder if anyone has used 3DS in asituation that needed the camera view to
show what the human eye would perceive from a given distance from objects in
question. For example, say you are designing a Billboard and want to show the
client what people will see 100 feet away versus 50 feet away. Is a 35mm or
50mm setting on the camera accurate to standard human vision? (I realize I just
touched on a huge window for variation with that word "standard vision") Any
ideas?
Paul