CompuServe Messages

#Refraction Mapping

    08-Sep-95 07:26:33
Fm: Aleksey Popelyukhin 74212,1113
To: Ernie Jackson 73177,2354
>> Does this mean weird blobby stuff coming out of nowhere and morphing over time like >>Camera Mapping can now do to static objects? Yes, Exactly! And this weird blobby stuff, which can start with the cameramap of one image, after weird animations and permutations may end up with cameramap of another image. For testing we transformed 2D human (video shot) to 2D printer (video shot) and we never counted any Vertices, and have never created any morph targets! And it looks so mysterious. And it is so easy – it's fun to do! Oh, and I forgot to mention, that new Camera Mapping we used, has now ability to be applied to any predefined frame (and multiple times, eg first time on frame 1 over human, and second time on frame 60 over printer), not just 0 frame. So, this blobby staff appears from nowhere and dissapears to nowhere! Alex, Video International