#Kyle's KM HEAD work
13-Sep-95 11:29:08
Sb: #189982-#Kyle's KM HEAD work
Fm: Kyle J. McKisic 75542,363
To: Tim Krego, [pro.image] 74513,747
Tim,
Apologies for the late reply – I was on vacation and away from my keyboard <g>.
thanks for your compliments.
The metaball mesh is pretty simplistic (not very many reference spheres.) Most
of my time and work went into the various texture/bump/displacement/shininess
maps.
I have all my bones working fine, and am dealing with various lip-synching
targets. This head model (or a variation on it) should be finding it's way
onto my muscle body model sometime soon.
-Kyle