CompuServe Messages

#Reflection Mapping

    09-Sep-95 21:51:11
Sb: #Reflection Mapping
Fm: peter allen landeck 100314,1364
To: Larry Minton 74010,3076
Hi Mr. Minton, Struggling with reflection mapping here. Am I missing something or is the following accurate: Instance objects in the Keyframer will not calculate or display a flat mirror reflection map applied to the original object. That is, an object created in the 3d editor with flat mirror reflection faces shows no reflection in the Key Framer when the object is cloned with the shift key. I show a house with windows in the 3d editor. The same house is multiplied several times with the shift key in the key framer. However, the windows of the copied houses no longer reflect in the key framer. Is there anyway around this limitation for animation purposes? Do cubic and automatic reflection maps behave the same? How could a .CUB reflection map created in the 3d editor reflect instance objects in the keyframer? It seems the only possibility is automatic reflection mapping in the keyframer. Thanks, Peter Landeck