#Reflection Mapping
09-Sep-95 21:51:11
Sb: #Reflection Mapping
Fm: peter allen landeck 100314,1364
To: Larry Minton 74010,3076
Hi Mr. Minton,
Struggling with reflection mapping here. Am I missing something or is the
following accurate:
Instance objects in the Keyframer will not calculate or display a flat mirror
reflection map applied to the original object. That is, an object created in
the 3d editor with flat mirror reflection faces shows no reflection in the Key
Framer when the object is cloned with the shift key. I show a house with
windows in the 3d editor. The same house is multiplied several times with the
shift key in the key framer. However, the windows of the copied houses no
longer reflect in the key framer. Is there anyway around this limitation for
animation purposes?
Do cubic and automatic reflection maps behave the same? How could a .CUB
reflection map created in the 3d editor reflect instance objects in the
keyframer? It seems the only possibility is automatic reflection mapping in
the keyframer.
Thanks, Peter Landeck