CompuServe Messages

#OpenGL Questions

    01-Sep-95 16:00:30
Sb: #188574-#OpenGL Questions
Fm: Mark D. Pippin 75223,3676
To: ALAN IGLESIAS 70262,1240
Like I've said before, I'm the rookie here and just trying to learn (A year ago I didn't know whut a computer grafix artist wuz, now I are one…) type of thing. Plus I don't have access (yet) to the high-end stuff nor the experience of all of you have so please be patient and keep correcting me. Meanwhile, what I understand is: 1. Renderman is used for final output, but its not a raytracer. 2. 3DS is good but Renderman is better. 3. Renderman dosen't use OpenGL to help with the rendering. 4. MAX may or may not use OpenGL assist for final rendering. We don't know yet. 5. OpenGL probably is useful only for realtime applications such as games. 6. SGI is good, but the dual pipeline video streams may be a lot of hype. 7. RAM is your friend in 3DS. 64MB or 128 MB ain't gonna cut it. Thanks for the help and for setting me straight Alan. I'm waiting for more words of wisdom. Bye.