CompuServe Messages

#Error Trapping

    03-Sep-95 20:28:50
Sb: #Error Trapping
Fm: ALAN D. HORD 71570,602
To: Brian Rudolph [Adesk] 71722,170
Hi. I need to be able to trap player errors in VB. The SDK suggests using a Callback; something that is difficult to do in VB. Other VBX's have a property where I can check for errors on loading. An example would be a file I renamed as FOO.FLC, but in reality, I screwed up, and it's something incompatible with the player, and therefore creating a GPF. I'd rather not use Desaware's Spy.VBX. I own the SDK. Could you point me in the correct direction? An example snip of code would be great. If it's a DLL call (knowledgable, but not on this), could you pass me the proper declaration? I mean no offense but the SDK documentation is skimpy on VB. One last request: Are you going to release the 32-bit libraries (upgrade) soon (or at all)? Thanx in advance :>) Alan