#Error Trapping
03-Sep-95 20:28:50
Sb: #Error Trapping
Fm: ALAN D. HORD 71570,602
To: Brian Rudolph [Adesk] 71722,170
Hi.
I need to be able to trap player errors in VB. The SDK suggests using a
Callback; something that is difficult to do in VB. Other VBX's have a property
where I can check for errors on loading.
An example would be a file I renamed as FOO.FLC, but in reality, I screwed up,
and it's something incompatible with the player, and therefore creating a GPF.
I'd rather not use Desaware's Spy.VBX. I own the SDK. Could you point me in
the correct direction? An example snip of code would be great. If it's a DLL
call (knowledgable, but not on this), could you pass me the proper declaration?
I mean no offense but the SDK documentation is skimpy on VB.
One last request: Are you going to release the 32-bit libraries (upgrade) soon
(or at all)?
Thanx in advance :>)
Alan