CompuServe Messages

FTK:Reading XDATA Chunks

    13-Sep-95 15:21:45
Fm: – Visitor 102661,1456
To: [F] Grant Blaha [Adesk] 72540,1062
Hello Grant – Thanks for you reply. I have a pxp that writes app-specific data to the XDATA chunk. This data is supplied by the user (through a dialog box in the pxp) and is stored on a per-object basis. The information is later used by an external utility (a Win32 app) -this utility uses the file toolkit to retrieve information it needs from a 3DS file. At this point, I am able to store the data in the XDATA chunk through my pxp. I know the data is stored properly because I can also read it from the pxp. However, I am unable to access it from the external utility because of the missing entry points in the file API. How can I get to this data? Although the APP_DATA chunk is not exposed through the mesh3ds structure, I guess I should be able to get to it taking the mesh3ds object as starting point, but I need more info on how the data is stored in the database. I could then iterate through the APP_DATA chunk until I locate the XDATA chunk I am looking for. Thanks for your suggestions. Philippe.