CompuServe Messages

#3ds/ani-pro + NT

    26-Aug-95 23:36:58
Sb: #187435-#3ds/ani-pro + NT
Fm: Tim Krego, [pro.image] 74513,747
To: Rico Alexander 102731,1021
>That was exactly Microsoft's point was to have one API for both systems except for security calls in NT.< MS doesn't have one 32bit API, there are three. Win32s, Win32c, and Win32. >You shouldn't make assumptions about an operating system by reading specifications. You should actually see for yourself how it runs.< I run both. W95 still has problems in many areas. >You make assumptions about how win95 will run without any basis in real world experience.< I use both NT and Win95. Win95 is great for home users, but still can't handle the demands of 3D animation in my opinion. >Add to the fact of NT's ancient driver architecture i.e. no plug n play and no backward compatibility, I would be constantly dual booting,< Ancient driver achitecture? Win95/DOS uses ancient drivers. Plug n play is only necessary for users who don't know anything about hardware. NT recognized my SCSI, DAT, CD7, video with no problems. I do admit that scanner support is lacking, same as W95. W95 is still rooted in DOS, NT is new underlying architecture. Just because NT looks like Windows, doesn't mean it runs like Windows. >NT will not be ready for primetime until Cairo comes out or until hardware vendors decide that its worth the effort to support it.< NT works now. In fact I don't use Win3.1/W95/DOS for anything but 3DSR4. All my other apps run under NT without problems. Do you have hardware that doesn't support NT? >What's funny is that if Autodesk had announced that the program would run on both 95 and NT, no one would have been up in arms about win95 support.< It may be just me, but if 3DS MAX ran under W95 I would feel YG crippled it in some way to get it to run. Six months is a long time in the computer industry things may be different for you when 3DS MAX ships. >Autodesk has done a great job of evangelizing people that they don't need win95 support.< I don't think I have seen anyone ask for W95 support other than you. Most others on this forum are professional animators who put a lot of time and money into their systems. If 3DS MAX goes NT, that is were we are going, that is the reason we stuck with DOS.