#3DS MAX and SGI/ALIAS
27-Aug-95 16:15:46
Sb: #187461-#3DS MAX and SGI/ALIAS
Fm: MARTIN G FOSTER 70303,456
To: Mark D. Pippin 75223,3676
Mark,
I think you've succumbed to some serious hype <g>.
At MetroLight we run both SGI's (about 30+, many Indigo2's, running Wavefront,
Alias, Renderman, Prisms, VS) and Intel's (16 dual Pentium 100 m/boards, 3dsr4)
and 3ds is the fastest renderer we have. I believe, unless something has
changed, that hardware rendering is still limited to tests and won't be useful
for final rendering with the popular, industry standard, photo-realistic
renderers – (mainly Renderman, Alias for raytracing). Try running Renderman, or
more to the point Alias' renderer, on 1 Indigo2 and you'll know what waiting is
about.
If your needs don't run to Renderman quality or Alias' raytracing then maybe
you've found your Holy Grail.
Martin