World Builder IPAS
27-Aug-95 22:51:19
Sb: #187534-World Builder IPAS
Fm: Mark D. Pippin 75223,3676
To: MARTIN G FOSTER 70303,456
I will find out. We ordered it two weeks ago from Digimation and they were out
of stock at the time.
Price is not the issue for me. Performance is. I don't mind spending 70 grand
for an Indigo or a bearded lady for that matter as long as the product works to
the best of its ability. I won't work with hardware or software that is only
so-so anymore. I don't have the time. I have a series of video tapes planned at
the rate of one a month for the forseable future and waiting on rendering is
causing a difficulty. And I do optimize the meshes and network render.
To me this is still a cottage industry. Most of the folks I have talked to
don't rake in 5 to 50 million a year doing 3DS so forking out a grand for a
routine is a lot. I don't mind spending 3 grand for Powerbuilder Enterprise or
S-Designor because I can make that back in a week or two. I have yet to make
any outside money doing animation.
What worries me is the price trend I see happening. The software prices are
going up not down. While I can afford the $1000 for World Builder, what other
IPASs or other routines are down the pike at $1000 or $2000? At some point the
price structure becomes equivalent to the SGI/Alias/Vega high end. I've got
around $10,000 in software for animation now.
Bear in mind that I have 20 years of computer experience dating back to punch
cards on a Univac but have only been doing 3DS and video for a year. Some of
the things I see tolerated in this arena would get me fired doing data
processing in a production shop. For example, I love RazorPro and will stay
with it. However, we bought Adobe Premiere 4 for Windows and that turned out to
be a disaster. The software is buggy and proved unusable on our standard
run-of-the-mill Pentiums because of the ATI cards we run. If I released a
Powerbuilder application like that I would be told to hit the door and don't
let it hit you in the fanny on the way out.
Enough bashing because I actually have had a truly great time doing animation
and CD-ROM poduction. Plus everybody has been a great help unlike some in
computing.
Send me your thoughts. I'm still learning as I go.