#IPAS U DON'T need!
30-Aug-95 21:06:34
Sb: #188157-#IPAS U DON'T need!
Fm: MARTIN G FOSTER 70303,456
To: Marion K. Marks 70700,2777
I find it difficult to send any message to somebody who won't give their name
for no sensible reason (sysop: dont' we have a forum rule against that). But, I
thought I would reply to one thing:
>> Still, though, I can't think of ANY effect that would REQUIRE VARY.SXP. Can
you? <<
Of course I can.
yes, you can use animated mapping instead but the speed and flexibility that
vary.sxp allows makes it invaluable especially as you can't morph materials on
.axp's like particle systems. I used it in the movie "Virtuosity" where it
would have been extremely tedious to create all the different animated maps I
needed – about 12 different ones – for controlling fades on particle systems.
The speed in which I could just drag and drop vary.sxp into a material slot
(particularly opacity and mask slots) and type in the start and end frame
simply makes it peerless in this regard. Bottom line: it can be a huge
timesaver and I wouldn't want to do without it.