CompuServe Messages

#TSE – AXP script

    12-Sep-95 18:55:10
Sb: #TSE – AXP script
Fm: Neil McEvoy 72274,3032
To: All
I'm not sure if this is the place to post this question about the KUB Script Extension for 3DS, but here goes: I'm trying to get some information about an object in a scene (in this case, the number of faces on the object), before changing the object on the fly using a TSE AXP script. I've tried to do this within the "configure" section of the script, by invoking the "Faces" reserved variable. When this seemed to come back as zero, I also tried to check the value in "DefaultObj$", and found that its value was NULL. Basically, the code I used for this test wasthe statement: GFX_Continue2 DefaultObj$, faces in the configure section. The dialog box showed a blank line for DefaultObj$ and a 0 for Faces. Is it possible that this reserved variable is not available during the configuration phase, but only during processing? Help! Neil McEvoy Eolas