#No 68060?
From what I saw of Amiga C compiler output a while back I'd have to
doubt your optimism on 'fixing' C programs, but I've heard the SAS
compiler has come a long way so I hope you're right. Profiling
should be fairly obvious to many programs, but isn't. I'd suggest
just examining loops with lots of computation in 'em! At least
experimenting with some table lookups, etc. is worth a try and a few
experiments might reveal big speedups without much work. I think many
programmers 'quit' when the code works at all. Any program which
does computation-intensive stuff like rendering is a worthy subject
for profiling and optimization. It would save Amiga owners time and
money spent on faster clock-speed accelerators. I do think much is to
be gained by improving the programs. I know specific programs, the
programmers of which have told me they'd 'like to get a look back at
that loop….' or they 'wish they had done that loop in assembly' or
some such thing. Sad thing is they never do. More features get
added and those who need performance have to go buy accelerators, but
the original program could easily have been 50% to 200% faster with a
bit more work.