#EXPLODE IPAS
17-Sep-95 01:32:31
Sb: #191048-#EXPLODE IPAS
Fm: Mark D. Pippin 75223,3676
To: MARTIN G FOSTER 70303,456
Silly Boy!
I know what you're doing, having fun and making a living doing animation. A
difficult combination as I understand. I read the Special Effects book. Nice
job!
No, what I'm asking is what type of server and network architecture are you
running for the rendering. The SGI's run IRIX I think, but what are you doing
for 3DS now? Novell? Unix with TCP/IP?
I just read where the PCI bus is still limited 33Mhz on the next generation of
Pentiums, but cleared to 66Mhz, however the internal bus is faster. I wonder
what will happen to the P6 however. While it will compete with the RISC chips,
the motherboard designs have got to improve. 512K cache, indeed!
Several of us talked about what hardware to get for MAX and I think it was you
talking about the diminishing returns of multiple P5 processors, how after 2
you don't get all that much improvement because of overhead. Does that apply to
the Alphas too or does the cache negate that? The reason I'm asking is I found
a Alpha supplier with a motherboard that will take up to 8 chips. Given the
recent conversations, it sounds like I had better look at bus speed and maximum
cache per CPU.
Ok, lets open another can of worms, OpenGL. From my research, there seems to be
a difference between the true OpenGL cards, and the Glint cards. Opinion? I
have data on 6 cards or card sets right now with the most expensive being 3K.
Send me you pearls of wisdom!
And thanks for the patience Martin! 🙂