#How can I do it w/bones?
I'm trying to make an animation of a book opening.
I put bones to the hardback so I can open it seamlessly.
For the bones, I put a flat box upper hardback, another for lower hardback and
the last in the side of it. It seems to me the best way to make the animation,
but when I rotate the upper bone, the mesh makes a mess. I've tried it with all
combinations between the two parameters
of influence.
Can you tell me something about it?. If you need, i can upload the project.
It's very simple.
Thanks.
Francisco. Spain.