#Path in Keyframer
Is there a way to rotate an entire path as an"object"? I want to take an
object with a predefined motion path, and rotate the path intact so the object
will move in a different direction. I know I can move each individual key
frame, but I am looking for some sort of short cut. -Scott
P.S. Hey Gary, this would make a great feature for 3D Studio Max!d