#Sky .SXP map
24-Sep-95 12:49:18
Sb: #192286-#Sky .SXP map
Fm: peter allen landeck 100314,1364
To: Larry Minton 74010,3076
Yeees, well I've had this problem "no ram at render" with OS2 since I started
using it. It seems to be one of the bugs I can't work out. I rendered the
file and dos last night and 1 frame took more than 6 hours! I was once advised
to disable all TSRs. I tried this, but I'm not sure if I really was able to
eliminate all of them. I know for certain the system information pull down
menu gives an inaccurate account of memory under OS2. It always shows the max
available and the max used to be the same whether its 5 or 30 meg ram.
If I do want to start shaving memory hungry processes from a project where is
the best place to start? Does an instance use any less ram memory than a
cloned object? I seem to like having a lot of these. Its the repetition
thing.
regards, Peter Landeck From GCP [24-Sep-95,12:31]