CompuServe Messages

255 material limit

    21-Sep-95 12:56:49
Sb: #191874-255 material limit
Fm: CSA/CA 76077,2774
To: Steve Ormonde 72647,2577
Stefe, Larry's response isn't entirely correct. To work around the 255-material limit in 3DS, start using .IFL files or other animated textures. This still limits your settings regarding Diffuse, Ambient, Specular lighting, etc., although you can use different textures, bumps, opacity maps and mapping coordinates. Kevin Krell – Computer Support Associates