#Normals edting
My meshes imported from ACAD sometimes have a face or section of faces created
together with normals on the inside of an object, so when tested or rendered I
only get a transparent face.
I know that setting the faces materials to two sided would solve this, but how
can I adjust the faces normal to the opposite side to prevent the need for two
sided materials and the inherent slow down.
Any help greatly appriciated.