CompuServe Messages

#Map problem in net rend

    24-Sep-95 15:19:44
Sb: #Map problem in net rend
Fm: Paul Domzal 74242,2715
To: David J. Marks 72172,1036
Dear David or Anyone Who Can Help: I'm trying to render an architectural fly-through using network rendering. However, the ground object–which has a material using a texture bitmap–renders very poorly at angles away from the normal (the effect is somewhat similar to rendering with Filter-Maps set to OFF). What puzzles me is that the same frame rendered "from the screen" (ie not using the network) looks fine. This makes me think that the problem is with some parameter in the 3ds.set file on the server but I can't determine which. All help will be greatly appreciated. Thank you. PD.