CompuServe Messages

#Hidden Line rendering

    03-Jan-95 22:26:57
Fm: Aaron Weintraub 70222,557
To: Yost Group 76702,413
> The closest you can get to hidden line in 3DS is by using an outlined > face map, Aaron. I was afraid that was the case. Now let me ask this question: How does the renderer determine which faces to apply the map to? Eg., If you have a map that is simply a square border, and you face map it on a cube, each side of the cube will be a square. So far, so good. However, if you hide some of the edges of the cube, it will now render ALL the lines of those faces with hidden edges. My question: Why didn't it render the hidden diagonal line across the square cube faces the first time? Aaron