Is it possible?
03-Jan-95 23:26:30
Sb: #144870-Is it possible?
Fm: Martin Enthed 100277,1272
To: Jonas Ruikis [ADESK] 73172,1351
<<If I understand you correctly, you'd like to call EXP_SELECT_INPUT_OBJECT from
an AXP that you write, that is guarenteed to be called *after* the SKIN_i.axp
at render time and it would query SKIN's created object.>>
This is correct. If 3DS goes through the AXP's when rendering from the top
downwards in the objectlist, as it does for Auto-reflect calculation,in the
keyframer it will work. Then I can put my object with my AXP on it as a child
to the skin object I want to output. Then I know this will be processed
afterwards. If I can use "kxp_get_parent" from an AXP I wouldn't even need to
know the name of the skined object.
<<I asked an Autodesk engineer and he did not think that this was
possible.>>
I think I have read somewhere that the object made by an AXP has a totaly
different name (by random) than the original object. If this is the fact it
won't work as I need to no the name for "EXP_SELECT_INPUT_OBJECT".
<<Have you gotten any results from your experimentation with this?>>
I havn't started as I'm in the investigation state of this idea.
[even more curious] -M.E