#VGA vs. AMIGA gfx
Russ,
VGA graphic quality is quite good, and in a number of ways is better than
the Amiga graphic capabilities, as long as one is talking strictly in terms of
a static display of a graphic image. Once we get into the area of changing
images, then there really is no contest. Because of the abilities of the
custom chips in the Amiga, graphics data can be manipulated much faster, and at
the same time that other processing is occurring. On a VGA equipped machine,
then the CPU has to perform all of the memory moving operations required for
changing the display image. With the amount of memory involved to create the
full-screen display (or even a partial screen display), that's an awful lot of
CPU cycles being spent for display support.
The Amiga software is able to use the blitter to allow most of the memory
manipulation processes to occur with practically no work (other than setting up
the blitter calls) required of the CPU.
Consequently, as soon as you start talking about animation-type displays
(and/or games) where the displayed images need to be modified quickly, the VGA
must plead "no contest" or at least beg for a '386 to provide the needed CPU
horsepower.
Hope this helps….BobR